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  • MBA student reflection – July 21, 2025

    MBA student reflection – July 21, 2025

    Robotics Conferences: RoboCup 2025 Salvador What do you think of robots? This was a pretty interesting conference that happened this past week: RoboCup 2025 Salvador. This is the video recording of the events that happened this week: https://www.twitch.tv/videos/2517563463?filter=all&sort=time. Please take a look. I personally think that robotics is still in its infancy. I feel like
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  • MBA student reflection – June 27, 2025

    MBA student reflection – June 27, 2025

    I am about half way through my last class at University of Illinois Urbana-Champaign. The class is called Operations Management. It has been a pretty exciting 3 years in this online MBA program. As I start applying to jobs that require skills of my education background, I am also exploring further education and training. Three
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  • MBA student reflection – May 14, 2025

    MBA student reflection – May 14, 2025

    I’m coming to the end of my MBA program at the University of Illinois Urbana-Champaign. It has been a pretty good experience so far. It has taken me about 3 years to complete the coursework in this MBA program. I just have 1 more class and the program capstone before I graduate. I am learning
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  • How to jump in a 2d Unity Game

    How to jump in a 2d Unity Game

    If you are making a 2d unity project, whether it be a platformer or another type of game, jumping is a common mechanism. Lets start by creating an empty C# class called PlayerJump. In this C# class, lets first grab the rigid body which allows our character to move around. Also, lets create a jumpSpeed
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  • How is Coding Used in Data Science & Analytics

    How is Coding Used in Data Science & Analytics

    How is Coding Used in Data Science & Analytics What is Data Science? In recent years the phrase “data science” has become a buzzword in the tech industry. The demand for data scientists has surged since the late 1990s, presenting new job opportunities and research areas for computer scientists. Before we delve into the computer
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  • Unity click to move with navmesh and navmesh agent

    Unity click to move with navmesh and navmesh agent

    If you’ve played any classic rpg where the character moves around the level by click on the ground to navigate to that location, then you are in for a treat. In this blog post, I’ll give you an example of how implement this functionality in Unity using navmesh agents. Let’s take a look at this
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  • Unity lifecycle callback functions

    Unity lifecycle callback functions

    If you create a unity project, you will most likely create a class that inherits from MonoBehaviour. I’ll talk a bit about some of the most important MonoBehaviour methods since they will be driving a majority of game functionalities. The most important methods will be: Start, Update, Awake and LateUpdate. You won’t need to use
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  • Intro to Matplotlib

    Intro to Matplotlib

    Matplotlib is a popular charting library for the python data science ecosystem. It’s easy to use and quick to setup. If you don’t have matplotlib installed on your machine already, install it with pip install matplotlib. Line chart Bar chart Scatterplot Above I showed some examples of creating line charts, bar charts and scatterplots. You
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  • How to navigate in Android & Kotlin

    How to navigate in Android & Kotlin

    Navigation comes up frequently in any standard mobile application. In the android ecosystem, navigation is done with the concept of intents. Intent will navigate from one activity to the next. We can also attach extras to the intent to carry information between activities. In the above code snippet, a new intent is created using the
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  • How to create a toast in Android Kotlin

    How to create a toast in Android Kotlin

    Giving user feedback throughout an android application is useful so that the user knows that they are doing the right set of actions in your application. Let’s create a simple button that creates a toast message in this blog post. In our Layout, let’s add a simple button. Now that we have a button to
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