How to load a new level/scene in Unity
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In Unity game engine, unless you are making a single level arcade game, there will be times where you will need to load a different level to your game.
using UnityEngine.SceneManagement;
SceneManager.LoadScene("SecondLevel");
In the above code, the new scene is loaded synchronously using the scene manager. If the new scene is complex, this loading process could take a while.
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